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Nov 25, 2024
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INET 1800 - Web Game Programming This foundation level course teaches the essential elements in computer game programming. The class utilizes an interpreted computer language, or scripting language, as a web development tool for web-based game creation. The students program computer games that incorporate graphics, sound, and user interactivity for deployment on the web.
Credits: 3
Prerequisites: INET 1610 - Dynamic Web Graphics: Flash or instructor consent.
Minimum Student Competencies Upon completion of the course, the student will:
- Use scripted programming or interpreted computer language programming.
- Demonstrate simulated physics with computer programming.
- Create a program that demonstrates the basics of artificial intelligence.
- Program collision detection.
- Program, using the following tools: event handlers, operators, booleans, conditional statements, and loops, logical operators, functions, arrays, objects, and classes.
- Program using trigonometry in games.
- Create working programs that demonstrate sound in games.
- Create a working example of parallax scrolling.
- Create a game program that functions in real time.
- Debug and troubleshoot game programs.
- Analyze and evaluate graphics and sound optimization for web delivery.
- Use server-side scripting to create high-score boards.
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