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Mar 19, 2025
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INET 1850 - Adv Multiplayer Game Programming This course teaches the essential elements in multiplayer computer game programming. The class utilizes an interpreted computer language, or scripting language, as a web development tool and a multiplayer java socket server for web-based game creation. The students program multiplayer computer games that incorporate graphics, sound, and user interactivity for deployment on the web.
Prerequisites: INET 1800 - Web Game Programming or instructor consent.
Minimum Student Competencies Upon completion of INET 1850 Advanced Multiplayer Game Programming, the student will:
- Install and configure a socket server.
- Write programs that connect to socket servers and maintain client connections.
- Write programs that create multiplayer rooms.
- Create programs that transfer variables over a network.
- Configure server security.
- Create programs that connect to databases over a network.
- Use scripted language extensions in a program.
- Use server side extensions in a program.
- Use database extensions in a program.
- Program game level security.
- Program using multiplayer turn-based logic.
- Program using multiplayer real-time game logic.
Credits: 3
Contact Hours: 3 lecture hrs/week
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